import QtQuick import QtQuick3D Item { id: root property real progress: 100 property real maxLayer: 10 View3D { anchors.fill: parent environment: SceneEnvironment { clearColor: "#1a1a1a" backgroundMode: SceneEnvironment.Color } PerspectiveCamera { id: camera z: 300 y: -200 eulerRotation.x: 45 } DirectionalLight { eulerRotation.x: -45 } // Render layers using repeated line models or a custom geometry // Since QtQuick3D dynamic geometry from Python is complex, we render primitives for demo Node { id: gcodeNode } } Text { text: "QtQuick3D GCode Preview\nProgress: " + progress.toFixed(1) + "%" color: "white" font.pixelSize: 20 } }