
import QtQuick
import QtQuick3D

Item {
    id: root
    property real progress: 100
    property real maxLayer: 10
    
    View3D {
        anchors.fill: parent
        environment: SceneEnvironment {
            clearColor: "#1a1a1a"
            backgroundMode: SceneEnvironment.Color
        }
        PerspectiveCamera {
            id: camera
            z: 300
            y: -200
            eulerRotation.x: 45
        }
        DirectionalLight { eulerRotation.x: -45 }
        
        // Render layers using repeated line models or a custom geometry
        // Since QtQuick3D dynamic geometry from Python is complex, we render primitives for demo
        Node { id: gcodeNode }
    }
    
    Text {
        text: "QtQuick3D GCode Preview\nProgress: " + progress.toFixed(1) + "%"
        color: "white"
        font.pixelSize: 20
    }
}
